Is the main story complete?
Yes, the official version 1.0 notes say new main quests and story content bring the main storyline to its conclusion. Early Access guides that stop at chapter endings describe an older build and cannot serve as a complete release walkthrough. Follow the current journal into the Old City Ruins rather than jumping to an old ending route.
Tutorial and directive quests
Doloc Town introduces systems gradually through quests and in-game direction. Official updates specifically confirm tutorial quests for the Gene System and Farming Automation, while version 1.0 also adds faction quests and wild Farming Plots unlocked through quests. Follow each current tutorial before building an advanced setup because the objective can carry prerequisites, recipes, or device instructions.
Guild missions
Steam's current achievements and official release material confirm the following version 1.0 quest objectives. They provide real completion targets without pretending to be a full prerequisite, reward, deadline, or missable-content database. Use the active journal for any field the public condition does not show.
| Quest or progression activity | Published objective | Verified result |
|---|---|---|
| Main story | Complete the version 1.0 story through its conclusion | The final story exists; exact public quest order is not listed. |
| Guild missions | Complete 5 for “Adventurer” and 30 for “Daily Grind” | Steam tracks guild missions separately from relationship quests. |
| Treaty Port | Repair it with the Kon-Tiki Archipelago Alliance for “Old Pal?” | Confirms a faction-linked port repair objective. |
| Kasia friendship | Complete Kasia's storyline for “Blooming Friendship” | Confirms one named relationship-story completion goal. |
| Old City story | Complete the final broadcast for “Valley Bloom” | Confirms a late-story objective without publishing every prerequisite. |
| Faction reputation | Max Vulture Citadel, Skychild, Kon-Tiki, and Cerro Rico reputation for their named achievements | Confirms faction end goals, not individual quest rewards. |
A complete-release review identifies Orlando as the head of the Doloc Guild and discusses his separate friendship story. Do not merge Orlando's relationship quests with the guild-mission counter unless the game visibly credits the mission. Check the achievement counter after each credited guild mission to track progress toward 5 and 30.
Faction quests
Version 1.0 added a series of new faction quests. The patch also adjusted requirements and rewards for certain faction quests so rewards better match difficulty. That change makes undated Early Access checklists unreliable for exact turn-ins or payouts even when the faction and general objective remain correct.
Read the active faction objective and reward panel in the current build before collecting a large quantity of material. Keep separate notes for completed settlement requirements because those can unlock practical goods, such as Animal Feed at Kenenimuu's shop. Reserve the displayed turn-in amount before selling or processing the same resource.
Treaty Port projects
The Doloc Town Treaty Port guide describes its ruined trade hub. Mayor Claude's notebook lists improvement requests, and players deliver the displayed materials at the port. Verified project themes include transport repairs, an outpost rest area, drone research, port restoration, power support, food and plant studies, mushroom research, and an alcohol collection.
Merchant factions add further research and trade requests. Steam's “Old Pal?” achievement verifies repairing the Treaty Port with the Kon-Tiki Archipelago Alliance, but one achievement does not define the entire port questline. Follow Mayor Claude's notebook and the live port requests for the next material target.
Relationship quests
Official launch material says thirteen townsfolk have unique relationship storylines. The full-release review reports that conversation and gifts raise friendship and unlock character quests, with tasks ranging from gathering materials to visiting locations for scenes. It also observes that some stories continue only under a certain season, time, or weather condition.
Use the Doloc Town characters guide for the verified names and the gifts guide for known limits on preference data. Relationship quests are friendship stories, not proof of dating or marriage routes. Let the map, dialogue, and relationship interface reveal the next available story step.
Gene System tutorials
Harvest Fusion introduced a Gene System technology branch with related tutorial progression. The verified workflow includes discovering, duplicating, and synthesizing crop genes, then applying up to three modules to one seed. Those mechanics make the tutorial the safest source for current device use and prerequisites.
The Doloc Town gene modification guide separates that confirmed process from missing numerical details. Complete the tutorial before using valuable crops because later balance changes may date an old walkthrough. Read the active objective and device preview before consuming any crop or gene material.
Farming Automation tutorials
Version 1.0 adds Farming Automation with Industrial Tech Tree nodes, related equipment, and tutorial quests. The official developer log calls automation a late-game feature and confirms that drones can enter and leave farming buildings. This makes its questline a progression path, not a feature that should be fully available on day one.
The Doloc Town farming automation guide covers the verified system and a safe test sequence. Follow the current objective one device at a time so missing power, storage, access, or technology is easier to identify. Complete and observe each test cycle before building duplicate machines.
Wild Farming Plot quests
The 1.0 patch notes add Farming Plots in the wild and say they must be unlocked through quests. This confirms that farming progression can extend beyond the home area through specific objectives. The notes do not identify every plot, region, unlocking character, or required material.
Do not assume that reaching an area automatically activates its plot. Check the journal, local NPC dialogue, and any visible interaction at the site before transporting seeds or equipment. Move valuable seeds only after the plot is active and its local weather can be checked.
Handling season, time, and weather gates
The review's observed relationship quests include gates based on season, time of day, or weather. Version 1.0 also renamed the four seasons and changed regional weather tendencies, making older trigger instructions especially sensitive to version. A gate should be followed only when the journal, dialogue, or a current verified source identifies it.
The Doloc Town seasons guide explains Light Rain, Heavy Rain, Early Dry, and Harsh Dry seasons. Do not skip weeks for a guessed trigger or call a quiet quest broken without checking its displayed conditions. Wait only for a season, time, or weather condition that the current journal or dialogue identifies.
A safe quest workflow
Keep the main quest, one system tutorial, and a small number of local requests visible rather than collecting materials for an unverified future step. Read the exact objective, reserve required items before selling or processing them, and finish timed work only when the journal marks a deadline. This reduces backtracking without pretending there is one compulsory order.
After a major unlock, revisit town, faction, and relationship contacts because new systems can open additional work. Date any external guide and reject instructions that end at the Early Access chapter boundary or use old quest rewards as current facts. Pause at the live objective when a prerequisite is unclear instead of spending resources on a guessed step.
What remains unconfirmed
Official information does not provide a complete version 1.0 quest database, prerequisite graph, reward table, deadline list, or missable-content guide. It also does not establish one best order across main, guild, faction, relationship, port, gene, automation, and wild-plot tasks. Those details require direct release-build documentation and spoiler-aware testing.
The official Steam store verifies the game's story and progression systems, while the official Steam announcements supply the completed main story and 1.0 quest additions. The Steam achievement catalog verifies guild milestones and Treaty Port repair. This guide was checked on August 7, 2026 and should be updated when a complete official quest reference is available.